Table of contents
User Experience
This is how the user feel about a product for example game, movies, apps and more. A product should be :
- a. Usable
- b. Equitable
- c. Enjoyable
- d. Useful
UX. Design : is about making something(device or tools) easier to use. Equitable: is how a design is useful and marketable to people with diverse abilities and background. UX is about making things enjoyable to all and that is what makes user happy about a product. UX design should solve problems that are useful.
Different Role within UX Designs
1. Designers
- Interactive designers
- Visual designers
- Motion Designer
*Interactive Designers*: focus on designing the experience of a product and how it function.
*Visual designers*: focus on how the the product or technology looks.
*Motion designer*: Thinks about what is nice for a user to move through a product.
2. UX researcher
- They conduct studies or interviews that help us learn how people use the product
3. UX – Writer
- Think about how to make the language within the product easy to understand.
4. Product designers
They ensure the first and last designs match in the finished product materials and their assets are ready to be handed to the engineering team
Assets are everything from the images and texts to the design specifications like fonts styles color, size and spacing.<br >
5. UX engineers
Translates the design interaction into functioning experience.
6.UX program managers
Ensures clear communication so that the procedures of building a useful product moves smoothly from start to finish.
## Developing a product life-Cycle
These are the procedures used to take product from an idea to reality.
Stages of Development
a. Brainstorm: are actions discovery stage that is all about generating ideas about the user and potential needs or challenges the user might have.
b. Define: using the insights from the brainstorm stage and starting to narrow the focus
c. Design: Implements insights into new designs
d. Test: evaluating the product design base on the feedback of potential users
e. Launch: sharing a finished products to the public
If you’re looking for a big opportunity, seek out a big problem.
Thank you for your time and I hope you start a career in UX design!